You can read his initial letter addressing it on the HEX forums. As someone who didnt back this game on kickstarter. If they had just released the game no one would have stuck around when there was 7 months between set releases. JustProgress said: I guess we just have vastly different viewpoints on how it should work. Not so much about the money they raised but more so actual players to populate the queues. HEX is just Magic with a slightly improved resource mechanic, a shitload of gameplay innovations, and options to play it however you want-single/multi PVE, 24 hour/day hard core and casual drafting, games with just your guild members, etc. When asked about the legal situation with Wizards of the Coast, Cory Jones only had to add that it was ridiculous, frustrating and ultimately saddening, but that they are confident that it will come out in their favor. Hex would never have survived the early years without the dedicated player base they got through Kickstarter. While I didn’t get to see any at Gen Con 2014, PVE content is still in the works as well. Once all of your cards are revealed, a random treasure chest of varying rarity rises from the fount. Opening booster packs in HEX has been transformed into an engaging experience. Currently the closed beta is servicing 2,000-3,000 players a day with thousands of games and tournaments in the few weeks it’s been going. HEX: Shards of Fate is a unique take on the online trading card game genre, mixing MMO PvE aspects with the traditional card gameplay. For project updates or questions, please head over to From the creators of the World of Warcraft Trading Card Game, HEX is a TCG / MMO that combines the best of both for your PC & MAC Follow along Created by Cryptozoic Entertainment 17,765 backers pledged 2,278,255 to help bring this project to life. I couldn’t get confirmation on a date on the open beta, only that it would be sometime soon. This is also an important milestone for the developers since it’s the “gate to open beta”. TCGs can be a bit of beast to get dropped into, especially ones like HEX that skew more to the complex side of the scale. The next step for the game will be the implementation of a comprehensive tutorial. There’s still a few little lingering things to fix, as much as the new Unity patch made things better it also broke a bunch of things, but as a whole HEX: Shards of Fate stands up next to the likes of Hearthstone or Duels of the Planeswalkers. The latest client runs noticeably smoother than the existing closed beta, and a number of the UI elements have been tweaked and adjusted. As Cory Jones explained, a lot of time has been used recently to clean and polish the game, increasing the quality of life of the whole experience. Utilizing improvements from the latest game engine patch for Unity, HEX: Shards of Fate is running better than ever. I got to see the latest version running the game and we chatted about what’s coming in the next few months for HEX: Shards of Fate. Cryptozoic is working to get their digital trading card game, HEX: Shards of Fate ready for open beta sometime this fall.Īt Gen Con 2014, I caught up with Cory Jones from Cryptozoic to talk about their upcoming digital trading card game HEX: Shards of Fate, which was quite successfully funded through Kickstarter last year.
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